#pragma once

#include "OgitorsSingleton.h"
#include "OgreOggSound.h"
 

 



class  AudioManager : public OgreOggSound::OgreOggISound::SoundListener  ,public Ogitors::Singleton<AudioManager>
{
public:
	AudioManager();
	~AudioManager();

	void update();
 	void init();

	OgreOggSound::OgreOggISound *  createSound(const Ogre::String & name,const std::string& file);
 
private:



 
 

private:
 
 
};

 